So soon I'll be playing my first few games of KoW, was aiming for 1500pts - more tactical than 1K but not as big as 2K, I guess
Formation Unit Size Options Cost Fortress Guard Shield Breakers Horde Blade of Slashing, Mastiffs 230 King Individual 120 Rifles Troop 115 Rifles Troop 115 Organ Gun War Engine 85 Engineering Aux Crossbows Horde Heart-Seeking Chant 255 Warsmith Individual Boom Stick 115 Crossbows Troop 100 Organ Gun War Engine 85 Support Aux Ironclad Horde Mace of Crushing, Fire Oil, Mastiffs 200 ASB Individual Diadem of Dragon-Kind 80 Total 1500
I've organised into Formations for ease of force organisation, and I've tried, for my own fluffiness, to group by flavor. Hopefully I've interpreted the rules for choosing items etc properly.
I don't have Brocks, elementals etc, so I thought I'd go a shooty list. Everything has a ranged attack except the king, though I could swap the boom stick onto him.
Why did I choose this force (besides based on models I have)?
I wanted to try MSU shooting. Yes there are 3 hordes, but that was because I still wanted some core big-blocks (especially for the magic item use), and the whole force-org thing. I think for shooting, I prefer the numbers in troops, generally, for the cost.
Organ guns looks pretty insane for their cost, especially with a warsmith, but I have no facts to go by.
Strategy. Hold back and shoot (duh). Use the ironclad as a tarpit and try and get the shieldbreakers in a flank or rear (can use the smaller ranged units to try and hold up some units once they get close)
P.S. Earth elementals look insane. Berserker troops look like a good choice too, but I'll save that for later.
Edited by TaxiForBiggins, 27 June 2017 - 10:58 PM.