Whoa, you crazy engineer! Looks great. Can't think of anything to change.

90's Dwarf Revisited
Started by
JB-Sounder
, Sep 09 2016 03:11 AM
painting conversions marauder citadel hammerers
46 replies to this topic
#41
Posted 10 March 2017 - 06:05 AM
#42
Posted 13 March 2017 - 06:43 PM
The other two Killa Kan conversions in progress. The flail will get spikes, more gears and steam pipes on the bodies, maybe a bolt thrower/crossbow for the last weapon. The hammer turned out much bigger than I thought it would but I'm actually ok with it. Other additions?
#43
Posted 15 March 2017 - 09:13 PM
Ork stuff + beard = dwarf stuff! That's pretty creative, I like it. It definitely has a stunty look to it.
#44
Posted 23 January 2020 - 01:54 PM
Been a while with a few moves. May have to repaint a few things after the basing got knocked around but starting with some Rackham minis to work on skin tones. Also got a magnifying lamp which shows me just how blind I am.

The dwarf with blue has a bottle of something spilling behind him which will be causing the mushroom on the base to grow.

The dwarf with blue has a bottle of something spilling behind him which will be causing the mushroom on the base to grow.

#45
Posted 25 January 2020 - 07:22 AM
Is the magnifying lamp worth it?
#46
Posted 25 January 2020 - 02:53 PM
I think it will take some getting used to for painting. It has been awesome for cleaning mold lines and prep work. It’s also helpful even just to see mistakes quickly rather than zooming in on a photo.
#47
Posted 25 March 2021 - 12:15 AM
Working on the John Pickford sculpt for Four A. Loving a little humor.
Also finished my Blackstone Fortress minis with the Ratling Twins relevant to the Brewery. Painting the game and some plastic goblin fanatics (I know!) really have me loving newer style and details. Still going to work through the backlog but I may go into my Durgin Paint Forge dwarves next.
Also tagged with one or more of these keywords: painting, conversions, marauder, citadel, hammerers
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