Those 2 units are your entire rare selection at 2000 points, assuming they have full command. Like I said before, if they were special I'd have no issue. How exactly did one unit slow down 2 hordes? those hordes couldn't have been next to each other if they were both being threatened by the same unit the width of the first horde would put you outside of anything but a lucky charge range. Why didn't he have units protecting the flanks of his hordes?
Don't get me wrong... I love rangers. I wanted to do a full on ambush list with longbeard rangers... but they removed the option. I want rangers to be a valid, reliable and not circumstantial option. I'm just not seeing it.
I get good use out of quarrelers (which are the same value) but they are worth the points precisely because they set up nearly 30" from the enemy! Scouting is actually detrimental to the crossbow (which is, apparently, valued at 4 points... which is a lot to pay if you aren't getting the full value out of it). I expect better from a rare choice.
I do field rangers. I don't think they are a good choice for a main line combat unit (because the unit size is too limited for their basic stat line because they are a rare choice). I don't think they are a good choice for a ranged unit (because they are too close to the enemy). I think other rare options offer better value in terms of killing power.
The throwing axes are only str 4, not str 5, unless you have Bugman's rangers. hitting on 5s usually. Not seeing them making a massive difference. If they are being charged and can't use the crossbows they can indeed use the axes. Hitting on 6s. yay.
Sure, they can clear enemy scouts and chaf if you have units of 10+ of them. They can support a strollaz list if you have units of 10+ of them. I'm simply not convinced that there are not better places to spend your rare points. Maybe a strollaz list doesn't need the fire support offered by the other rare choices.