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New Book - Pro's And Cons

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#481 Montegue


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Posted 24 December 2014 - 04:13 AM

Yeah. There's really only one item worth taking from our book, maybe two if you count the Silver Horn. The axes they created are a complete joke. 


#482 Alaric Ironaxe

Alaric Ironaxe

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Posted 24 December 2014 - 06:42 AM

I've been using the Silver Horn on a runesmith with hammerers in my last couple games, must say I'm a big fan. That one turn where you get 3 attacks from each hammerer in the front row-glorious. 

#483 asmodai


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Posted 24 December 2014 - 08:33 PM

What is the biggest difference the previous edition and the latest?

#484 Kafki


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Posted 10 January 2015 - 03:30 PM

I'm very displeased with the new book personally. I think the runes are poorly made, the heirlooms only contain 2 items that aren't worthless (the ring and the horn). The fact that you cannot create a decent runic weapon for killing RnF is just stupid. No MRo Kragg the Grimm and Ro cleaving being worthless. Also hammerers having worse armor than skinks is very silly to me, at least fluff wise. Flying circus smells like they want to make money of the chopper models and I don't feel that that is the dwarf way of doing combat. The ancestral grudge is the single stupidest special rule I know in all army books and rule book at the moment. The internal balance of the book is ok imo but the fact that gunline is still by far the most effective strategy is kinda boring. Also if there is one army in WHFB who should have access to armor save re-rolls it should be us, as it stands we are the only one without access to that. There are good things in the book as well, it's not all bad, but I do think it couldn't have been hard to write it a little better here and there.

#485 thorpyuk


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Posted 18 March 2023 - 07:48 AM

Have to say even though this is a very old thread, for anyone returning to playing Dwarfs, or wanting to know how to play them effectively, read this thread. Logan in particular makes some excellent points

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