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Splitting The Army In 2...

split splitting strategy

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#1 Solegga


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Posted 05 November 2011 - 05:10 AM

I'm not sure if I should write this in the Barracks section, plz move Topic if needed... :paint3:

I'm playing always 2400 point games. I always keep everything tight behind, protect the WM and hope my infantry blocks will stand their ground.
I was wondering if I could plan for the army to be split in half, 1200 points each side, taking the corners. 2 cannons and 2 GTs should be able to keep firing from almost everywhere. Plus Large Targets shouldn't find it very easy to hide. Do you think it would work?

I tried searching previous posts but didn't find any. I don't know if any of you have tried this tactic before. If yes plz share. If not, plz comment! :drinks:

PS. The handicap I'm thinking of is mainly the anti-magic defense. If I take 2 rune-smiths, I risk being left without any anti-magic, since if I take a runelord, it is almost certain he'll pick his side as a more juicy target....

#2 Targ Ironfist

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Posted 05 November 2011 - 05:23 AM

The problem is, that you get no points for a fleeing unit, unless it left the table.

So he pics on the corner with your general and slaughters it. Unless you will be very lucky in shooting, he gets some 1300 pts, + a few standards.
What will you do? You will be helpless to defeat him. Only shoot, but that will be weaker (half of your army got already anihilated) and unless he has many monsters or such, you will not be able to get many points.

It might work against some unexperienced opponents, but not against many.

With this, you usualy -unless playing a total artillery army - go for a draw at the best. Most of the time you wil loose. But realy depends on your opponents. :dirol:

Could theoreticaly work only in a VERY shooty approach army! /And only against some enemies.../

Edited by Targ Ironfist, 05 November 2011 - 05:31 AM.

#3 Skrum_MountainSmash


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Posted 05 November 2011 - 06:39 AM

i find it's better to place specific warmachines out in a open or weak position rather then sacrifice half your army. because we lack mobility we can't easily play denied flank but if you are willing to sacrifice 130 point cannon to get a shot off on an unprotected big gribbly and force your opponent onto the back foot then just make sure that the thing you are trying to accomplish is worth the loss of the warmachine. With GT's able to shoot without LOS i don't think this is anywhere near as big an issue.

#4 Torendil Zharrgrund

Torendil Zharrgrund

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Posted 05 November 2011 - 08:39 AM

I agree that splitting your whole army against an experienced opponent will leave you in a rough spot.

As Targ pointed out, a clever opponent will go for the flank containing the BSB and/or general and roll over it by ignoring your other flank. With M3 there will be little you can do about it but shoot shoot shoot and hope for some kills.

A tactic that saw a lot of use back when BT where still hot in 7th (miss those days) was to place a cheap BT, Eng, RoFire on the lone flank. It was great for LoS and got of some nice shots, and due to the Eng it wasn't to easy to kill with WM either.

A modified version of this (essentially a combination of your idea and the previous tactic) would be to take a couple of WM, try to keep them cheap enough not to be worth a significant amount of VP, and deploy them on the empty flank. Use the rest of your points in big blocks for points denial, deployed in the other corner. Now your Lone WMs should have good flank shots, and might not be worth going after, while the big blocks with an OG between them keeps your opponent from gaining easy VP.

Torendil the Slayer

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