Sorry to interrupt. You rolled for your Dawi saves, and then typed '6 dead Dwarves'. But if I look at the rolls, I see two 6's. Now, I haven't looked at the strength of the attackers, but if a 6 won't save, why roll to save? Just wondering.
Gramlin

[wfo] 2000pts Dwarves (thane Godri Goblinslayer) Vs Dark Elves (malerun)
Started by
Malerun
, Oct 27 2008 07:53 PM
84 replies to this topic
#81
Posted 29 December 2008 - 07:18 PM
#82
Posted 30 December 2008 - 10:08 AM
QUOTE (Thane Godri GoblinSlayer @ Dec 29 2008, 07:05 PM) <{POST_SNAPBACK}>
Did you roll your corsairs attacks, you charged. I don't see them so I won't post my longbeard attacks yet.
I forgot

5 frenzy corsairs incl. champ, strikes at ordinary dwarves, 16*4+/5+:
QUOTE
Result of the throw of dice "16d6":
2 + 4 + 4 + 3 + 2 + 2 + 5 + 1 + 5 + 1 + 1 + 4 + 2 + 4 + 3 + 5 = 48
2 + 4 + 4 + 3 + 2 + 2 + 5 + 1 + 5 + 1 + 1 + 4 + 2 + 4 + 3 + 5 = 48
Hatred:
QUOTE
Result of the throw of dice "9d6" :
6 + 3 + 1 + 2 + 2 + 1 + 6 + 2 + 4 = 27
6 + 3 + 1 + 2 + 2 + 1 + 6 + 2 + 4 = 27
Only 10 hits:
QUOTE
Result of the throw of dice "10d6" :
5 + 5 + 6 + 6 + 6 + 2 + 5 + 2 + 1 +3 = 41
5 + 5 + 6 + 6 + 6 + 2 + 5 + 2 + 1 +3 = 41
But still 6 saves.
QUOTE (Thane Godri GoblinSlayer @ Dec 29 2008, 07:05 PM) <{POST_SNAPBACK}>
2 wounds on your dark riders
QUOTE
Result of Result of the throw of dice "2d6" :
5 + 3 = 8
5 + 3 = 8
1 dead. I lose by 2 (outnumber and the wound), so a break test:
QUOTE
Result of the throw of dice "2d6 <= 6" :
5 + 5 = 10 ... failure
5 + 5 = 10 ... failure
They run. As you cant pursue, I'll roll for distance:
QUOTE
Result of the throw of dice "3d6" :
2 + 2 + 5 = 9
2 + 2 + 5 = 9
QUOTE (Thane Godri GoblinSlayer @ Dec 29 2008, 07:05 PM) <{POST_SNAPBACK}>
1 wound on your dreadlord
4+ save modified to 5+:
QUOTE
Result of the throw of dice "1d6 >= 5" :
5 = 5 ... success
5 = 5 ... success
Again I lose by 1 due to outnumber:
QUOTE
Result of the throw of dice "2d6 <= 9" :
6 + 6 = 12 ... failure
6 + 6 = 12 ... failure
Think that cost me the game

QUOTE
Result of the throw of dice "3d6" :
2 + 1 + 5 = 8
2 + 1 + 5 = 8
Save on the CoK champ 2+:
QUOTE
Result of the throw of dice "1d6 >= 2" :
2 = 2 ... success
2 = 2 ... success
1 save on regular knight 2+:
QUOTE
Result of the throw of dice "1d6 >= 2" :
2 = 2 ... success
2 = 2 ... success
My champ strikes twice 3+/4+:
QUOTE
Result of the throw of dice "2d6" :
1 + 2 = 3
1 + 2 = 3
Hatred:
QUOTE
Result of the throw of dice "2d6" :
2 + 4 = 6
2 + 4 = 6
1 hit:
QUOTE
Result of the throw of dice "1d6" :
2 = 2
2 = 2
Nothing.
The mout also strike at him, 4+/4+:
QUOTE
Result of the throw of dice "1d6" :
2 = 2
2 = 2
Hatred:
QUOTE
Result of the throw of dice "1d6" :
4 = 4
4 = 4
Hit:
QUOTE
Result of the throw of dice "1d6" :
3 = 3
3 = 3
4 knights strikes at warriors, 3+/4+:
QUOTE
Result of the throw of dice "4d6" :
4 + 3 + 3 + 4 = 14
4 + 3 + 3 + 4 = 14
4 hits:
QUOTE
Result of the throw of dice "4d6" :
6 + 3 + 4 + 5 = 18
6 + 3 + 4 + 5 = 18
3 saves at -1.
Mounts on 4+/4+:
QUOTE
Result of the throw of dice "4d6" :
2 + 4 + 1 + 3 = 10
2 + 4 + 1 + 3 = 10
Hatred:
QUOTE
Result of the throw of dice "3d6" :
2 + 4 + 1 = 7
2 + 4 + 1 = 7
2 hits:
QUOTE
Result of the throw of dice "2d6" :
1 + 5 = 6
1 + 5 = 6
Another save at -1.
To the break test I have banner, BSB, flank, plenty of kills and possible outnumber.
QUOTE (Thane Godri GoblinSlayer @ Dec 29 2008, 07:05 PM) <{POST_SNAPBACK}>
And what turn is it?
My turn 3, next up is your turn 4.
QUOTE (Gramlin Aletracker @ Dec 29 2008, 08:18 PM) <{POST_SNAPBACK}>
Sorry to interrupt. You rolled for your Dawi saves, and then typed '6 dead Dwarves'. But if I look at the rolls, I see two 6's. Now, I haven't looked at the strength of the attackers, but if a 6 won't save, why roll to save? Just wondering.
They don't get a save from S6 in the flank as the HW+s bonus is only to the front.
#83
Posted 20 January 2009 - 08:37 AM
Bump
#84
Posted 31 January 2009 - 06:03 PM
OK, I will try to update today, but things seem pretty hectic at my household.
#85
Posted 27 January 2010 - 09:13 PM
sorry to interrupt, just wanted to point out that the dragon slayer is a single model, and therefor have 360 degree line of sight, so he doesn't need to turn. You could have just charged him into the flank of the dreadlord (though he couldn't attack due to challenge, he would still give +1 for flank i belive) just for future reference
Very nice game btw, looking forward to seeing who wins
Edit: looking at the rules he wouldn't get flank bonus, as hes under US 5, but he still has 360 degrees LoS
Very nice game btw, looking forward to seeing who wins
Edit: looking at the rules he wouldn't get flank bonus, as hes under US 5, but he still has 360 degrees LoS
Edited by Gramnir, 28 February 2010 - 10:04 PM.
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