Victory Have Many Fathers...
Posted by
Danrakh
,
07 May 2012
·
222 views
...but loss have only one mother - Misfortune 
In short - day before tourney 3rd draft hit the net, so ofc list was changed. And rolls was bad (whole tourney). And I made mistakes (mostly in battle no. 3). So after that event I made another army, this time i'll stick with it till the end
Gyro still need testing, two of them works wonders when dices aren't against me. But since 3rd draft released Gyro from 0-4 limit, i'll try 4 warmachines and 1 Gyro setup. Same reason is for change Ironbreakers to small Hammerers (lack of points in special slot). On the tourney I field 3x Cannon and 2x Gyros, 30+15 Hammerers and same rest of army. In each battle I was missing option of misdirect shot, that's why Stone Thrower is back.
One battle with that list against TK proved it's potential - we played only 4 turns and IFed Purple Sun rolling over big hammerers and two machines (and bad dices with gyro - didn't inflict single wound to Screaming Skull Catapult, two attacks hitting on 4+ - fear test failed ofc - and wounding on 3+, when even one wound gives me overrun in second Catapult) deprived me of chance to mop the skellies out of battlefield, but till 3rd turn situation was totally under control.
Next local tourney will be probably non-ETC event, so as for now testing will be somehow limited.
In short - day before tourney 3rd draft hit the net, so ofc list was changed. And rolls was bad (whole tourney). And I made mistakes (mostly in battle no. 3). So after that event I made another army, this time i'll stick with it till the end
Gyro still need testing, two of them works wonders when dices aren't against me. But since 3rd draft released Gyro from 0-4 limit, i'll try 4 warmachines and 1 Gyro setup. Same reason is for change Ironbreakers to small Hammerers (lack of points in special slot). On the tourney I field 3x Cannon and 2x Gyros, 30+15 Hammerers and same rest of army. In each battle I was missing option of misdirect shot, that's why Stone Thrower is back.
HERO (448/600)
Runesmith (Gen., Shield, Ro Fire, Ro Speed, Ro Stone, MRo Ballance, Ro Furnance)
Runesmith (Shield, Ro Fire, Ro Stone, Spelleater Rune, Ro Furnance)
Thane (BsB, GW, MRo Gromril, Ro Resistance, MRo Challenge)
CORE (630/600+)
30 Quarrellers (GW, Standard, Musician)
15 Quarrellers Rangers (GW, Standard, Musician)
SPECIAL (1060/1200)
30 Hammerers (FCG, MRo Grungni)
15 Hammerers (FCG)
Grudge Thrower (Ro Accuracy, 2x Ro Penetrating)
Cannon (Ro Forging, Ro Burning)
Cannon (Ro Forging)
RARE (260/600)
Gyrocopter
Organ Gun
TOTAL 2398/2400
One battle with that list against TK proved it's potential - we played only 4 turns and IFed Purple Sun rolling over big hammerers and two machines (and bad dices with gyro - didn't inflict single wound to Screaming Skull Catapult, two attacks hitting on 4+ - fear test failed ofc - and wounding on 3+, when even one wound gives me overrun in second Catapult) deprived me of chance to mop the skellies out of battlefield, but till 3rd turn situation was totally under control.
Next local tourney will be probably non-ETC event, so as for now testing will be somehow limited.












